Now I was able to click on every face of the grid on the box and pull out the faces to alter them and start to make a whole new shape from it.
I then smoothed the new shape I created out using the iteration tool to the number of 3. The irteration get's rid of all the hard edges and makes the object smooth. Then I rendered it in 3-D Max
Next I turned up the Specular and glossiness levels and changed the colour of the shape. The Speciular and glossiness levels control how shiny the object look, I then rendered the shape in 3-D Max.
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